We sleep in an age where the fashionable reality of thin jeans won’t die out anytime soon; and, the truth of buying apparel online may be a growing trend. Technological innovation has and can still change the way consumers purchase, socialize, communicate, work and live. How consumers conceptualize what constitutes fashion, the way they buy it, and therefore the method by which it's made, are three areas within the garment industry that are experiencing exceptional technological growth and can presumably still grow within the coming years.

“While the style industry has seemingly embraced the mixing of tech, they'll not be comfortable with the thought of open-source technology”

Even our technology gadgets, which have anciently been grounded solely within the functional nature of devices, are quickly evolving into wearable fashion accessories with progressed aesthetic appeal. Google may be a great example of a corporation that has paid heed to consumer’s desire for both functional and trendy. More specifically, they recently joined forces with Luxottica, the manufacturers of Ray-Bans, to assist design and develop Google’s New Look for Glass.

With reference to the shopping experience, body scanners, interactive virtual dressing rooms, and therefore the like are now at customers’ disposal to reduce the time, energy, and shame of asking the haberdashery sales associate to bring you a size 14 in those skinny jeans. What’s more, those skinny jeans are beginning to be manufactured in novel ways. For instance, the creation of 3D printing or additive manufacturing has brought each side closer than ever before melding the technophile and fashionista. While the 3D process has been previously applied during a sort of industries like engineering, medical, biotech, architecture and automotive, fashion can now be layered into the fold.

Using elastic and versatile printing materials jewelry, eyewear, hats and yes, even underwear; are constructed from 3D CAD models. Continuum—a fashion and technology-based lab used nylon to print bikini tops. systema nervosum, a generative design studio, constructed a tessellated mesh dress. Fashion designers Iris Van Herpen and Kimberly Ovitz have disclosed 3D-printed garments on the runway.

On a wider scale, commercial production has started through apparel leaders in shoe wear like New Balance and Nike. New Balance has offered consumers the power to make individual personalized fits. Mink may be a desktop printer that permits you to print cosmetics. Electroloom has expanded the paradigm even further by using synthetic material to make fabric.

3D printing gives rise to a variety of potential benefits like reducing overstock by providing on-demand manufacturing and reduced lead-times. Products are often customized and personalized by individuals and sold online through digital files. It allows for smaller independent designers to make samples through rapid prototyping. It could eventually cause a reemergence of yank manufacturing by reducing cost and overhead. this is often to not say 3D printing won't have its drawbacks also. Issues with the standard and strength of the merchandise also as speed to manufacture are still a priority. Natural fibers like cotton are too delicate to survive the printing. Licensing and permission issues will undoubtedly arise.

There has been a push for open source within the space also. It opens the industry to collaboration, social and resource sharing instead of competition. 3D user-created models are being divided openly through online sources like Thingiverse. Open-knit is an open-source textile machine that will fashion clothing using yarn and an Adruino microcontroller. Yes, but can a 3D printer, print 3D printers? Well, yes actually. RepRap may be a self-replicating open design machine capable of printing its own parts. It’s in Science.

While the style industry has seemingly embraced the mixing of tech, they'll not be particularly comfortable with the thought of open source technology very almost like the way the music industry addressed p2p music file sharing through companies like Napster.

With all that said, where is that the way forward for 3D printing heading and may we predict its trajectory? Ray Kurzweil of Google foresees 3D printing of clothing to be common by 2020. Kurzweil has forecasted such inventions as E-books, speech and facial recognition software, and nanotechnology within the past and is somewhat of a tech prediction genius. Roughly, 86 percent of the 147 technological evolution predictions have come to fruition. Currently, he predicts that replacing meaningful portions of textile manufacturing remains about five years away. the subsequent step in 3D printing, consistent with Kurzweil, is constructing molecules through a molecular assembler. And by constructing objects at the molecular level, the skies are limitless with reference to apparel construction. The day may never arrive when the Cubs win another World Series, but having the capability to print out the newest Gucci jacket or an old piano necktie from our living rooms could also be a reality within the future.

In present-day, digital fabrication of products remains within the beginning stages of the adoption lifecycle. Many early adopters are hobbyists and hi-tech enthusiasts. the power to assemble an object from a digital model blurs the road between the buyer, designer and even manufacturer allowing an individual to become all three. Social influences decreased pricing, a rise in usable materials will bring 3D printing into the everyday home. It’s only a matter of your time before computer systems are ready to do a good sort of things we couldn’t fathom even a decade ago. Indeed, Kurzweil believes that by 2029 citizenry will have built a computing system capable of the understanding tongue and human emotion. It’ll be ready to do all the items that humans do, only better. I, for one, will welcome our new robotic overlords but remain skeptical that they're going to be ready to do absolutely everything better than humans because nobody, not even robots, looks good in skinny jeans.